Megabits of Gaming

June 2012

Articles published by Megabits of Gaming in June 2012.

29 Jun 2012

Bits and Bytes: From N64 to handheld

Hands up who has got a few old consoles dotted around the house? They take up a lot of space - but perish the thought of getting rid of them. So how about this for an ide

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28 Jun 2012

Review: Sonic 4 Episode 2

I think at this point, there are three regions of thought in regards to Sonic nostalgia. There’s the camp of people that just don’t think about Sonic the Hedgehog in thei

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23 Jun 2012

Bits and Bytes: The breast controller ever

If you weren't tempted by our Bits and Bytes " Controller for the harcore ", which we featured a couple of months ago, then we've uncovered a great alternative... Now, co

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19 Jun 2012

Megabits' E3 2012 Highlights part 2

Well, E3 has been and gone and gaming's greatest event has seen some really tasty looking titles emerge... We can't wait for some of them to see the light of day. Here ar

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19 Jun 2012

Megabits' E3 2012 Highlights

For those of us who couldn't actually afford to go to LA for the E3 spectacular, I've been following the news from from my armchair in London. We've finally made our way

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18 Jun 2012

Review: Sorcery

If there’s one thing that’s surprised me since Sony’s Move motion controller found its way to the shop shelves, it’s the dearth of wand-wafting games that have been relea

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15 Jun 2012

Bits and Bytes: The Mario metro

Some of us at Megabits have a particular affinity for Toronto in Canada, seeing as we used to call downtown our home a few years back. So when we found something that com

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13 Jun 2012

Review: Doctor Who - The Eternity Clock

I'm no ‘Whovian’. Don’t get me wrong, I’ve watched the series, but I often get repelled by some of the more outlandish plotlines, or Dr Who’s easy way with the inherent r

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12 Jun 2012

Review: Dragon's Dogma

It’s a rare thing indeed for a completely new IP to see the light of day - and particularly one so ambitious - but Capcom has taken no prisoners with the arrival of Drago

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11 Jun 2012

Review: Offspring Fling

Haven't you had, at one point or another, a moment where you wish you could throw away stuff -or people- around the room? Well, Kyle Pulver, an indie game developer, has

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09 Jun 2012

Interview: Dragon's Dogma

Capcom’s new action role-playing game, Dragon’s Dogma, was developed by the same staff members that had worked on Resident Evil, Devil May Cry, and Breath of Fire, and th

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08 Jun 2012

Bits and Bytes: Ultimate gaming table

When we saw this coffee table we thought it was rather cool and then moved on. But then we went back and read the description and thought it was more than cool... This co

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08 Jun 2012

The most expensive DLC ever

We've bemoaned the cost of DLC on this very site on many occasions but we're staggered by just how expensive it's getting! Shrewd developers use the downloadable maps, mi

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07 Jun 2012

Review: Ghost Recon Future Soldier

Many developers have fallen prey to what I call COD-itis – an intense compulsion to follow in the footsteps of Call of Duty developer Infinity Ward and abandon tact in a

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02 Jun 2012

Bits and Bytes: It's a Mario... in LEGO

Did you ever think LEGO was a children's toy? Well if you did then think again. This Lego model is definitely not child's play. We were impressed when we saw the picture

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